Thursday, July 20, 2017

Return to White Plume Mountain

White Plume Mountain by Paul Kidd is based on the Dungeons and Dragons module White Plume Mountain, I got to relive the adventure I played as a youth. The Justicar, with the help of a faerie named Escalla and a teamster named Polk, are commissioned to go to White Plume Mountain and rid the world of a possible reincarnation of the wizard Keraptis, an evil sorcerer who died many years ago. 

The Justicar, whose real name is Evelyn, is a hearty ranger who simply wants justice. Escalla, a thieving faerie, is full of witticisms and humor. Polk, the stereotypical adventurer, is the chronicler of the trio. I laughed when he suggested to bring supplies that many adventurers would buy to prepare for their adventures, but were typically useless and extra weight.

I got to read about Blackrazor, Whelm, and Wave, the magical weapons sought after in the original adventure module. I had always wanted Blackrazor as and adventurer, but realized its power was to great and used for evil.

There were some slow places in the novel, but anyone who has played D&D will enjoy revisiting the story and the adventure itself. At the end Escalla has purchased the village of Hommlet, which was my first dungeon module purchased. It leaves the story for a possible sequel.

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